Of course if the UI is such to induce bug reports then it should probably be simplified regardless of whether it’s working 'properly' but i don't think i can simplify the breed-selection part any further without a public FR API… well, i could switch to directly using the portrait image URLs instead of the 'generate code’ shareable image URLs. *I don’t want to just say ‘meh, user’s fault' and leave it at that but it’s definitely been a misclick at least once so it kinda has to be taken into consideration. Regardless of techie-inclination it might help to mention which browser you’re using i’m 84% certain everything i did is cross-browser compliant but if there’s code which doesn’t work in one particular browser it’ll be easier to fix if i know which browser it doesn’t work in.flip if the dragon image is flipped, and one class which is unique to the dragon’s breed/sex) (Optional one for the more techie-inclined) If the right breed is selected and the breeds are showing up right in the stats, use Firebug/inspect element to see what classes the misaligned dragon icon has (it should have.if your dragons have two different breeds, both should be listed even if one is plentiful and one is rare) – if it’s wrong, tell me in the bug report what the bugged dragon is supposed to be and what it’s listed as If the proper breed is selected, check how the breeds are listed in the stat section (e.g.Double-check to be sure the proper breed/sex are selected in the forms.Which brings me to the point of this post, namely, things users can do to help me track this bug if they encounter it: …all of which work fine when i try to reproduce the bug, which makes it damn near impossible for me to even figure out which it is, much less fix it. JS not (or incorrectly) applying classes.User error* in the form of clicking the wrong breed and/or sex.
Trying to track down the most common bug of the stat-card generator: the dragon’s head not showing up where it should.